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Racing Bug
So, you've been bitten by the racing bug. But you've probably
noticed that information has been hard to come by on the basics from your fellow
yacht racers. Maybe it's part of the "you have to earn your wings"
mentality, or perhaps it is meant an initiation rite, but it is certainly
intimidating to the new racer.
You are probably comfortable with the basics of sailing. Yet
it seems like learning to sail was kindergarten. Learning to race is grade 1.
I remember my first race in my area, I was not familiar with
some inside harbor rules and passed a buoy on the wrong side. A large boat
coming from behind shouted, "You broke the rules! You're out of the race!
Get out of my way!". At the same time he forces his boat into a tight
position and not knowing what to do, you give way.
How about this one? Mr. Sailing Expert says, "Come race
with us, we need more boats in our class!". Then you say, "But I don't
know much about racing...", and Mr. Expert responds, "Don't worry,
just show up at 6:15 pm...But don't forget to stay away from me. Don't come too
close. In fact, start behind everyone else.".
I'm sure that this is not a unique experience to new racers.
Nastiness is common. Perhaps it's the competitive spirit. Perhaps it's brought
about by the adrenalin and tension of the event, but to the new racer, it is
depressing to experience and is equivalent to a big sticker on the back of your
shirt saying: "I'm new. I'm the lowest guy in the totem pole. I'm a
nothing". I'm sure there was a better way of communicating with a new racer
but unfortunately, the unique skills required in sailboat racing may not
necessarily correlate with a person's interpersonal skills.
The answer to minimizing the occurrence of these embarrassing
events is by education. We will teach you the basics. We will go through it step
by step. The net result should be a faster learning process. Hopefully, you'll
skip a season's worth of depressing moments and jump to the excitement of the
sport.
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Do I need a Boat?
The common misconception when bitten by the racing bug, is the
requirement to have a boat. Surprisingly, you will find that a large number of
boat owners would be more than happy to teach you racing by being a member of
their crew. There is a different kind of satisfaction to being the boat
skipper/driver versus being a critical crew member and because of the team
nature of the sport, the importance of each position cannot be minimized.
There is much satisfaction to be derived from being the expert
foredeck person, a position often in demand in all boats that fly spinnakers,
and often being the most physically challenging. There is equally an intense
challenge to the job of tactician, another position requiring advanced skill.
And often these two positions are the eyes and ears of the skipper and may often
be heard shouting to the skipper, "Just drive! Don't look
around!".
There are a lot of specialized skills in Sailboat racing.
There are trimmers of different sails. Sometimes, in the absence of skill, your
position is not stated publicly but is known in racing parlance as "rail
meat".
The point is, whether you wish to progress to being an
advanced crew member, or intent on campaigning your own boat, the issues to be
learned are the same. You still need to know the rules, the tactics, the
strategy, and the mechanical aspects of sailing a performance sailboat including
sail trim, wind analysis, and driving. Thus, most of the information to follow
will still apply.
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What kind of boat should I race?
There are pluses and minuses to the choices available.
Generally speaking, you have to decide for yourself how
intensely you want to pursue this sport. If you intend for this to be a
part-time activity, i.e. your primary focus is still on cruising and pleasure
day sailing, then get a boat that fits your primary focus and fortunately, you
still have the ability to race your boat in the various handicapped racing
classes.
Typically, One-Design racing is the most intense. Depending on
the sailboat class, there are strict One-Designs where each boat is intended to
be identical. No differences in sails or rigging allowed. "Lasers"
fall into this category. Here, racing is intended to limited to testing sailor
skill and not boat differences -- very tactical racing with boats having almost
identical speeds. Then there are the development classes where differences in
rigging and sails are allowed but have defined restrictions. Boats like the
"505" are in this category. In this case, one is testing one's
engineering skill as well as sailing ability and increases the complexity. Most
One-Design sailing classes fall in between, which include such classes as the
"Santana 20", and "J24", with stricter restrictions to
changes than are allowed by development classes, but loose enough rules to allow
boat owners to modify boats based upon types of crew and expected sailing
conditions, for example.
There are also differences in physical requirements to
different boats. Bigger boats often require more strength (although more people
are also available). Smaller boats have smaller sails and thus are easier to
handle. But performance boats may be small but may be too physically demanding.
Olympic class racing boats such as the "International 470" or the
"Star" require strength either from hiking or trapeze requirements.
There are differences in crew size needs. Often, one wants the
comfort of a larger craft, financial issues aside but the consequence of this is
usually the need to get a larger crew. The ability to maintain crew in sailboat
racing is a skill in itself so be conscious of the fact that if boats need a
large crew, the inability to have the correct number at any given day can keep
the boat at the dock and thus end the race before it starts.
Some buy boats that belong to a high performance class in the
area, even if there is no one-design racing in the area. There is a tremendous
pleasure to being first to finish, even in a handicapped race. But this is not
the suggested route for the new racing sailor.
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The new sailor that is seriously interested in evolving her
racing skills should first start out in One-Design classes. There are unique
learning experiences to be acquired in boat for boat situations where the
vessels are similar in speed and behavior. The end result is accelerated
learning.
Once you've mastered tactics, strategy and sail trim issues in
a One-Design fleet, you will be able to successfully apply that knowledge to any
boat, even without one to compare against other than handicapped finishing
times.
Whatever boat you get (or catch a ride in), it is important
that the boat have all the equipment to be race ready. This includes sails in
reasonably good condition (this is another topic in itself), faired and smooth
foils and surfaces, and excessive weight removed. Additionally, safety elements
need to be checked including such often ignored items as the condition of
standing and running rigging. Breakdowns in a race often cost you the race so
the race starts before the boat leaves the dock.
Your Racing Class
A Racing Class is not a term that implies and classroom work
by any means...It, however, implies what type of racing you will be involved in.
As was mentioned earlier, the two major types of sailboat racing fall under
One-Design Racing, and Handicapped Racing.
In most cases, sailing a One-Design boat that wishes to race
only against other boats of the same manufacture requires one to follow the
rules of the national association of that one-design class. This means that you
may need to ask other sailors with the same boat how to contact the classes'
national association and you may need to join that association to do fleet
racing. This is typically inexpensive and guarantees your entry into a
supportive racing community.
If your boat does not have a large group in your local sailing
area, then chances are, you'll have to race in the very common handicapped
racing that pits different boats against each other. The differences from boat
to are accounted for by handicapping values which are computed either based on
time or distance. The point of the handicapping systems (though not perfect) is
to attempt to equalize the boat differences and thus limit most of the sailing
experience to more of sailor skill.
Today, the average new racer will encounter two common
handicapped rating systems in popular use. Among the coastal sailors and larger
boats (Typically Keelboats 20 feet and higher), the commonly used rating system
is known as PHRF (Performance Handicapped Racing Fleet). Among the dinghy and
lake sailors with boats under 20 feet, the common rating system is Portsmouth.
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PHRF
If your local races are governed by Portsmouth handicaps, then
as long as your boat has a published rating (ask the race officer), then you are
all set to race and you can skip this section.
If however, local racing is based upon PHRF, then the first
thing you need to do is to join PHRF. There is often a separate regional PHRF
authority in each sailing area. For example, in Southern California (San Diego
up to Santa Barbara), the authority is known as the PHRF of Southern California.
You need to sign up and pay an annual fee, (approximately $35) and they will
then publish a rating for your boat. This rating will be based upon information
you provide about the boat and equipment. The rating value is a number which
indicates the number of seconds per mile allowance against a scratch boat.
If for example, your boat has a PHRF rating of 230 and you are
racing against a boat with a PHRF rating of 170, and in a one mile race the
other boat finishes 59 seconds ahead, you will still win since your handicap
gives you a 60 second allowance (230 - 170).
PHRF ratings may vary by area and PHRF officials may apply or
deduct allowances from your rating depending on differences in equipment carried
that may affect your racing performance.
Other Rating Systems
There are other racing methodologies in use in local
racing. One that is being promoted by US Sailing is the Americap rating. The jury is
still out as to the long term possibilities for this system but it is in
wide use as a PHRF alternative. However, it requires an expensive fee to
secure the rating which is based upon computer modeling.
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Joining a Yacht Club
One of the basic requirements before you can race is that you
must belong to a yacht club. Get an idea of the different yacht clubs available
in your area and consider the financial issues offered by each in comparison to
your means. There is quite a range. Some are equity based and require
significant investment, some have low dues and some have high dues.
But there are other options available. You may race a sailboat
without belonging to a fancy yacht club. There are "Racing Clubs"
available. These are usually paper clubs without real estate and are often very
inexpensive to join. The task of joining a yacht club is not instant. Usually
there are various procedures required and comittees have to meet (typically
monthly for volunteer organizations) and this means you will not be able to race
until you've been accepted. So attend to this task early on.
Check the Regional Info section to
see choice of Yacht Clubs in your area.
Note: At the current time there are also restrictions that
have been placed by US Sailing (the National Authority that governs Sailing in
the U.S.) that requires all people, including crew to be a member of a club as
per the printed 2001 Racing Rules of Sailing. The current ruling relating this
issue is available here.
Another option available is to join Scuttlebutt
Sailing Club. It's free! It provides nothing more than a name to stick on
your entry from but you can also use it to buy time before joining a physically
existing club.
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Joining US Sailing
US Sailing is the
national governing body of Sailing in the United States. If you join US
Sailing, you will get a free Racing Rules of Sailing 2001-2004 booklet
which details all the rules in sailing. You need to know all these rules
so if you are not a member, you'll need to get a copy of this on their
website or buy it from your marine store. In addition, US Sailing
membership entitles you to discounts on race entry fees at most yacht
clubs. You also get other freebies such as SailingWorld Magazine. If
expect to race fairly frequently, the discounts will pretty much pay for
the membership fee.
Racing Rules of Sailing
Racing means that sailboats will be in close proximity with
each other at various points in a race course. In fact so close that collision
courses are not only expected but are extremely likely. But even with this
picture, collisions are not necessarily common events. To minimize the
possibility of collisions and to put order into racing, the ISAF (International
Sailing Federation) comes up with rules that define what should happen
"When Boats Meet" (which is actually Part 2 of the handbook book
Racing Rules of Sailing 2001-2004.
These rules are often modified every four years and each
sailor needs to learn all the intricacies of these rules. It is a lot to learn
and we will attempt dissect the more important ones in separate articles for the
beginning racer to pick up on the basics.
Sailing rules are one of the most intimidating aspects
of racing and a sailor doing a race for the first time will probably have
to adopt a philosophy of avoiding contact regardless of right of way
rules, just to play it safe.
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In reality, the most important and basic rule to
remember is the port/starboard rule (starboard boats have right of way) if
on different tacks, and windward/leeward rule (leeward has right of way)
if on the same tack.
A good racer really needs to understand the rules.
Unfortunately, this is not an easy task and requires a commitment of time.
A place to start is to attend local seminars on rules, which are usually
offered by local yacht clubs.
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Notice of Race and Racing Instructions
Races are usually scheduled in advance for the year in a
local calendar. If you get a hold of this schedule, you can plan out the
races you'd like to do for the year. In One-Design racing, the local fleet
captain will usually promote the races that he feels will get the boats
out in quality races.
The initiating announcement of a race is a formal
document called the "Notice of Race". This is usually made
available to the public way ahead of time and clearly lays out how to
register for the race to be held. All the fees required to race are also
indicated. If you know that a race is going to occur, go to the Yacht Club
sponsoring the event and you should be able to secure a Notice of Race and
Entry Form.
You will have to submit the entry form with the
appropriate fees in advance of the race. Some clubs will require
submission at least two weeks in advance for a big race while entry forms
can be submitted the day before for the smaller races. This will be made
clear on the form itself so plan in advance. Entry fees vary. Some charge
a token amount and the commercially sponsored events may be more expensive
(Typical Range $10 - $300).
Neither the Notice of Race or the Entry Form indicates
much of how the race will actually occur. This detail will be made known
to the racers just right before the race in a document known as
"Racing Instructions". In a small race, this may be distributed
at a skipper's meeting only 3 hours before the start time. In larger
events, the instructions may be handed out as soon as you show up for the
event (usually the day before the race).
Read race instructions carefully. In particular, pay
attention to the definition of the different possible courses. Common
areas of mistakes include how to round the marks (marks to port or marks
to starboard), whether or not you can cross the starting line during the
race if not finishing, shortening course instructions (in case the wind
dies), or the type of penalties enforced for infractions (360 vs.
720 degree penalty turns.
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Starting Sequences and Flags
The most intimidating part of a race to brand new racer
must be the flags and starting sequences. The reason is that this is the
part of racing that most sailors spend the least time working on. Thus,
this complex and new language is being decrypted while in the water, in
the middle of the start sequence, while avoiding a mass of boats.
There is a section in the Feature Articles that deal
with the detail of Racing Flags and the Starting Sequence. Study that
section carefully and get yourself a sticker or laminated picture of the
Racing Flags so you can hand it to your crew to decipher for you.
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Race Course
Race courses have many variations but the most common
variety in round the buoy racing is known as the Windward-Leeward Course.
This means that you start, go to an upwind mark, go downwind to a leeward
mark (several repeats of this may occur) and then the final leeward mark
is rounded and you finish upwind.
There are many possible variations of this including how
many times you round the windward mark. There may be also reaches that one
would do after rounding the windward mark but the description above is the
most common.
The distance raced depends on boat size and speed. An
average race for a fast rated boat (PHRF below 100) may be 8-10 miles per
race. A 20 foot Keelboat will probably do 3-4 miles per race. Dinghy
racers may do 1-2 miles per race.
In larger fleets and big races, you will have to
research such things as "Leeward Gates" and "Offset
Marks" which are meant to separate out the boats at the marks to ease
congestion. But that would be an advanced lesson.
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Racing Etiquette
Because experienced racers already know potential flash
points in a race course (e.g. areas near marks or starting lines), one of
the best way to avoid problems is to talk to the boats ahead of you in
advance to ascertain their intent. This will minimize conflict and is
actually expected.
For example, before coming close to a mark, crews will
often announce either the presence or absence of an overlap between boats,
even when no conflict has yet arisen.
It is common courtesy to keep clear of the start line if
you are not in the starting sequence and other boats are starting.
Sometimes this is clearly laid out in Racing instructions but not always.
It is only fair that one does not interfere with another race. The same
applies to the finish line. Clear the line quickly after finishing to let
other boats finish without obstruction.
It is expected and often a good safety strategy to have
someone shout "Starboard!" at an approaching boat coming in from
port tack to avoid any surprises. The heavy responsibility is on the port
boat to always keep an eye on starboard boats that have right of way. It
is neither good sailing tactics to be confronted with a crossing boat by
surprise nor is it safe. Take your "port" responsibility
seriously. Many collisions do occur when sailors are to relaxed on port
tack.
Other than for shouting "Starboard" at a port
boat, angry shouting is generally bad mannered and gets other sailors
upset. Take your complaints to the protest committee. Shouting in the
water just makes you look like a circus show to your peers.
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Sail Trim
Racing is the supreme test of your sailing ability.
Bringing out the beer often equates to skippers and crew not watching
their sail trim or paying attention to the race in general.
As you start your racing career, you will start to
realize that different conditions, such as wind velocity, wind direction,
wave size and shape all impact on the optimum trim for the race.
Typically, these conditions change during the race. Thus, one of the
advanced skills in racing is having the ability to sniff out these
situations and adapt to it quickly.
In this website, feature articles will focus on the
common problems with sail trim.

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Protests
There are usually no on-the-water umpires to observe
every portion of a race, particularly in local fleet racing. So each
sailor is supposed to police himself so that when an infraction is done,
he needs to absolve himself by taking the proper penalty (usually a 360
degree turn if hitting marks and 720 degree turns when fouling another
boat). Because each racer is supposed to understand if a rule was broken
then the honor system usually works. However sometimes racers cannot agree
on fault and there are also situations when the application of rules gets
complex. When another racer is fouled or observes an infraction, that
racer may file a protest. This is quickly indicated by the raising of a
red flag on the boat (tie a red flag to someplace visible on the boat --
e.g. shrouds or backstay) and you must also shout "Protest!" so
that the other boat is aware of this.
Protests are handled at the end of the
race. A new racer may be the subject of receiving a protest from another
sailor and will be a subject of another learning experience. The boat that
loses the protest may end up getting disqualified.
Handling protests (either at the receiving or giving
end) is an advanced skill and requires careful understanding of the rules.
Taking penalty turns will typically clear the protest.

Race Committee Boat Heading to Station
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Cruising Classes
Not everyone is prepared to jump into the performance
racing classes so many yacht clubs create less competitive racing classes
and are known cruising classes. These races are best for boats that are
dual-purpose (cruisers used occasionally for racing) and allow these boats
to race even if their equipment is not particularly geared for racing.
Typical non-performance equipment include refrigerators, lifeboats, roller
furling systems, cruising sails. etc. This is a good entry point for a
beginning racer although please understand that the same rules of sailing
apply.
Be Patient
Yacht Racing is a complex endeavor. This means that it
is close to impossible to learn all the physical skills in addition to
textbook information in a short amount of time. Some situations are never
learned until experienced.
Thus, be prepared to spend a while at the bottom of the
pack, potentially, and likely in last place. Do not let this disappoint
you because this is how it all starts. Each season, you will begin to
notice, if you work hard, that you're moving further and further up the
back, possibly one boat at a time. You may have to think in racing seasons
here (i.e. a year) for major improvements to occur.
That is not to say that you are not one of those
exceptional people who could have been a sailing "Rock Star" if
you started early in life, but for the common sailor, it takes a lot of
work to understand the wide variety of factors that affect the speed of a
boat. So, be patient.
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